How to play Backgammon?
Backgammon refers to a board game, played using two dice, and requires two players. It features thirty markers/checkers and there are twenty-four Points, narrow triangles. These points grouped as six triangular points and in alternate colors on each board. Each board quarter referred to as the home board of the players, while their opponent’s home board is their outer board. The outer and home boards are dividing using a ridge or line down the board center known as the ‘bar’.
Knowing how you play backgammon is important. Here the points of the players referred by the position starting from their home board and from the opponents outermost 24 points. This incrementally moves along. The first positions at the game start are two on each player with 24 points, five on 13 points of each player, three on 8 points of each player, and five on 6 points on each player.
Steps to play Backgammon
- The board displays the initial position of the player’s checkers. An alternate arrangement is just the reverse. To decide who will play first is when each player rolls one dice and the highest one takes the lead with two dice values rolling and the values move their checkers take a turn.
- The next step relates to the moving checkers. Know here the backgammon setup. Players roll the dice and keep moving the checkers. The game object is to move all the checkers to the home board. One moves in the clockwise direction on the board and the other takes the anticlockwise direction. Players can move from the current point their checker in sequence to a subsequent point on the board by counting the points by numbers value rolled using the dice. Depending on the values of the dice, players may move their checkers, and permitted to the destination point, there should be no more than one opponent’s checkers on it. On a single point, players may have their checkers in any number.
For instance, rolling a 2 and 5 means they can move 7 points in one checker or two moved by 5 and 2 respectively. A player rolls double, means the moves are also double, so they move 1, 2, 3, or 4, maintain a 4 times total. For instance, a player rolls double-5, he can move his checker by 20 points as 4×5, 2 checkers with every 10 points, 3 checkers with two in 5 points, and one in 10 points, or 4 x 5 points each.
3. Hitting takes place when one checker is on it and the other player comes to the same point means it is a hit and sent to the board middle.
4. A point featuring one checker is a ‘blot’. As a checker is on the bar, he should start from the beginning and can move only when all the checkers are into play.
5. Bearing Off is about checkers removal out of play and from the board. Players need to roll a dice value corresponding to the point number. If they have a 6-point checker, they may move to 5 points for 1-point.
For instance, if a player rolls a 3 in one dice and there is no checker on the 3-point, they can move a checker 3 points on the highest numbered point.
In case a player’s checker hit and start bearing-off, they should move back into the home board before other checkers are borne-off as ok backgammon. On removing all the checkers from the home board, it is a victory.